Monday, December 10, 2012

Game Demo Presentation

The Big Idea: Provide an update on your team's game topic. What is the most important concept you want your players to learn? Our players need to learn the voting process, how to choose a party and how a campaign is ran. Making Decisions as a Team: How did your team's ideas about the game topic change over time? It really hasn't changed. I mean I guess we added some swing states but that's it. Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together. We both work equally hard on our projects. Research: What kind of research went into your game topic? What did you learn about your topic? What message do you want the player to understand? We looked up information about the parties and the different platforms. The rest came from social studies and the news like CNN and FOX. The User Experience: Explain the actions players take in your game. How do you play it? What decisions were made about features to include, and how did you decide? The player travels around as their party's candidate and tries to win a presidential election. The player puts up posters and campaigns and even votes. Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources? I really have found the lasso tool to be extremely helpful. Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? What programming features are you most proud of in your game? I have had a major issue with having to repeat certain lessons for game design 2.

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